All posts filed under “2016

WaveCave Babes

WaveCave Babes

A group show featuring six audio-visual installations by students in the Networked Music Ensemble class taught by Clay Chaplin in the Fall 2016 semester. Thomas Sturm – Marfa Spaceship for Sam (12min) Video and sound college. A recreation of my memory of a night watching […]


Ulrich Krieger – Oberflächen

JI sine tones, surface samples, surface photography, projection, vinyl, sandpaper, bubble wrap, armchair Oberflächen (Surfaces) deals with various aspects and varieties of surface textures, their abstraction and sensuality. It discussed various grades of alienation and abstraction by looking at surfaces from a different point of […]

Cooper Baker - Giant Spectrum

Cooper Baker – Giant Spectrum

Giant Spectrum is an interactive audio-visual piece that displays a live, moving spectral representation of the sounds it hears. Much like light, sound is comprised of many different frequencies, and different sounds contain changing frequencies with varying amplitudes. As sounds occur, the piece shows these […]

Sam Botstein

Sam Botstein – Cave of Waves

Cave of Waves is an immersive audiovisual installation that integrates long-form experimental audio pieces performed on a modular synthesizer in a single continuos take with audio-reactive projections to evoke a series of surreal aquatic environments.  Samuel Botstein is a composer, performer, and sound and instrument designer based […]

2011002 021122

Danny Hynds – 2011002 021122

2011002 021122 is based on numerical codes and shortwave radio transmissions. Numerals were recorded in several different languages, and then projected from within a tentacled black mass, while an undercurrent of shortwave static played throughout the room. Danny Hynds is a mixed-media artist whose work […]


Narae Kim – Volacus

Volacus (Wishing Pond) is an interactive media installation that depicts the invisible landscape of the mind where your wishes place in. The audiences make wishes and pour water into a pond, and the weight of the wishes create soundscape interacting with audiences. Created by Narae […]


Ian Stahl – Relic/Resonance

Relic/Resonance was an exhibition of overlapping processes. Sam Chen and Ian Stahl began by simultaneously creating visual and musical compositions. By juxtaposing the music and visuals, the performance became a conversation between the composed music, the newly improvised music and the visual predecessors. Both visual and […]


James Anderson – ExtraPerceptualCell

ExtraPerceptualCell is a piece where participants were invited to lie down on a massage table, which was equipped with a VR display. A generative video was shown to the user, which in combination with the relaxation of muscles, provided the illusion of falling or drifting […]

Electrical Box

Nathan Shaw – Electrical Box

Electrical Box first presents you with a silent room. The gallery is ordained with over 1000’ of unbalanced instrument cable hanging from the ceiling; woven in and out of the rigging grid. Dim light pulsates from small white LEDs at the ends of the cables. […]

Danny Hynds – Necromancers Sanctuary

Necromancers Sanctuary is an interactive installation which combines immersive sound design, set design, and a series of increasingly ominous cyphers. Viewers of the installation are tasked with deciphering the series of clues in order to follow the trail being left by an unknown entity. The […]

Thomas Sturm – Everywhere yet nowhere in particular

“The Net is a metaphysical space that mimics our metaphysical experience of the dead as being neither here nor there but somehow everywhere yet nowhere in particular.”(Gibson, 2007). Everywhere yet nowhere in particular explores instances of digital ghosts, infomorphs, and objects left online by people […]

Davy Sumner - Flatline

Davy Sumner – Flatline

Seven transitions into the afterlife (& the accumulations they leave behind) via 5,950 feet of white receipt paper. Each day, an 850 foot roll of paper is slowly fed along a straight plank, towards an impending, unavoidable destruction. Blood, knives, ink, and fire take turns […]